I am an Atlanta based maker, artist and
educator. I specialize in 3D printing, laser cutting, CNC cutting, and
all manner of digital fabrication. I also have an extensive catalog of
experience in mold making, casting, and fiberglass installation art and
costume projects.
Since 2013, I have been involved in the Atlanta maker community, doing everything from art installations to maker education. As an educator, I have taught workshops and classes on topics such as mold making, resin casting, prop making, and 3D printing.
Since 2013, I have been involved in the Atlanta maker community, doing everything from art installations to maker education. As an educator, I have taught workshops and classes on topics such as mold making, resin casting, prop making, and 3D printing.
I started out as a maker by designing video games in my bedroom in
my early teens. I was heavily involved in the indie game development
scene for most of the 00’s until eventually returning to physical art in
2010.
I’ve been building costumes and props since around 2000, and over time I’ve expanded my skills and techniques to incorporate more complex methods. With a background in digital design and 3D modeling for game development, it was an easy transition to 3D printing and CAD for prop building. Since 2011, I’ve been working with 3D printing and CNC technology, and have been using and building 3D printers for various projects. In 2013, I discovered the Atlanta maker community and connected with the builders, makers, and artists from all over the Southeast.
My skillset has expanded alongside my interests and projects, and I take on new technologies and techniques with every new challenge. I have developed skills ranging from Arduino and other electronic art, animatronics, custom prosthetics, and robotics.
I am constantly looking for new and exciting opportunities to test myself as an artist and push my knowledge and creativity as a maker.
I’ve been building costumes and props since around 2000, and over time I’ve expanded my skills and techniques to incorporate more complex methods. With a background in digital design and 3D modeling for game development, it was an easy transition to 3D printing and CAD for prop building. Since 2011, I’ve been working with 3D printing and CNC technology, and have been using and building 3D printers for various projects. In 2013, I discovered the Atlanta maker community and connected with the builders, makers, and artists from all over the Southeast.
My skillset has expanded alongside my interests and projects, and I take on new technologies and techniques with every new challenge. I have developed skills ranging from Arduino and other electronic art, animatronics, custom prosthetics, and robotics.
I am constantly looking for new and exciting opportunities to test myself as an artist and push my knowledge and creativity as a maker.